Friday, February 26, 2010

Updates

Hey guys its Agent today Planet Cazmo updated!

There are new hot deals that include Lady GaGa shirts. A new mustache was added to the body shop too!

The new multiplayer concert game (that I recommended) is here! Its in beta so there are a few bugs but its pretty cool. The objective of the game is to score the most points by shooting the music notes that are flying around the room its pretty fun.

The Parachute concert is this weekend so if you are a member be sure to go backstage and get an autograph.

-AgentCazmo

Planet Cazmo Cheats Guide Owner

[Via http://planetcazmoguide.com]

Congrats to our new interns!

Congratulations to David and Gabi, our two new interns! Both have strong programming and gaming backgrounds and will be learning all about the business of game development for iPhone / iPod Touch. Over the next 3 months, they’ll be developing a new game under our guidance and training. Hopefully this will provide great opportunities for all involved. Welcome to the team! :)

[Via http://blog.fairladymedia.com]

ACT 5 – Scene Observations – Language/Music

Scene 1:

Conceptual Effects: The diction employed in Lady Macbeth’s speech is dark and tormented, as she mentions blood and fear. There is a lack of figurative language in Lady Macbeth’s speech. Her statements are simple, as she cannot speak in verse, much less to form figurative language

Musical Effects: Lady Macbeth’s speech stands out in this scene as the most important, and it is notable that her speech is in prose, which is reminiscent of the porter’s speech, when he was drunk. This conveys to us that Lady Macbeth has been affected in the mind as well, as she is walking in her sleep. In her last lines, Lady Macbeth says ‘come, come, come, come…’ and repeats the phrase ‘to bed’ multiple times, this adds to the strangeness of Lady Macbeth’s speech.

Scene 2:

Conceptual Effects: Menteith and Caithness mentions ‘anger’, as well as ‘madness’ in reference to Macbeth. This clearly shows their revulsion at Macbeth’s actions. In terms of figurative language, Lennox states “Or so much as it needs, To dew the sovereign flower and drown the weeds.” Referring to the amount of blood that has to be spilled, where the sovereign flower is Malcolm, and the weeds being Macbeth. This is also an example of the use of nature imagery once again. The distribution of lines in this scene is even creating a serious discussion between these nobles.

Musical Effects: The nobles are speaking in normal verse. Lennox, being the last speaker in the scene ends with a rhyme: “Or so much as it needs, To dew the sovereign flower and drown the weeds.” Which has been fairly consistent in the play.

Scene 3:

Conceptual Effects: In this scene, Macbeth speaks the most. His speech consists of demands, and insults. This is especially surprising, as even though Macbeth had not always kept his composure, his most common reaction was fear, not anger. This may reveal increasing desperation of his situation, even though Macbeth claims otherwise. He calls the servant ‘villain’, ‘lily-livered boy’, ‘patch’ and ‘whey-face’ all of which would be considered insulting in the context of the play. In terms of figurative language, Macbeth states: “My way of life Is fall’n into the sere, the yellow leaf…” meaning the yellowing leaves of autumn. in this case, Macbeth compares his age to the aging of nature, once again.

Musical Effects: There are many breaks in Macbeth’s lines, as he is addressing two people, the doctor and Seyton. This creates language which seems rushed and hectic, as Macbeth is not addressing each of the individually, but in the same line (49-59). As per usual, the scene ends in a rhyming couplet spoken by the doctor “Were I from Dunsinane away and clear, Profit again should hardly draw me here.”

Scene 4:

Conceptual Effects: Malcolm takes on the role of leader in this scene, this is evident by the number of lines he has, and also the content, as he tries to inspire the soldiers with him. The scene is quite short, but from it, it seems Malcolm is more capable of inspiring, while Siward seems more realistic, as he knows this will end in violence (16-21).

Musical Effects: The final lines by Siward point towards the impending battle, and as it is the closing lines of the scene, they are spoken in rhyming couplet.

Scene 5:

Conceptual Effects: Macbeth’s remarks on the fear he no longer feels is backed by diction such as ‘fears’, ’dismal treatise’, ‘horrors’. He has become to accustomed and seemingly desensitized to fear, and he remains adamant that his castle will not fall to siege.

Musical Effects: In the closing lines spoken by Macbeth, they are almost all spoken in rhyme. The idea of equivocation is mentioned again in this speech, which is a continuation of what the porter had said. The way in which Macbeth speaks is noble, but what he speaks of is sorrowful and reckless. The repetition of ‘tomorrow’ (17-27) and the whole speech creates the feeling that Macbeth is growing weary of his life, as if tomorrow kept coming endlessly.

Scene 6:

Conceptual Effects: Malcolm speaks most in this scene, However, Macduff’s used of diction in the line “Those clamorous harbingers of blood and death.” Foreshadows the  destruction to come later

Musical Effects: There is no rhyming within Malcolm’s line, however, there is in Siward and Macduff’s lines. The lines are short however, and it is seems to indicate that the mood is serious as these men are preparing to march to battle

Scene 7:

Conceptual Effects: The dialogue between Macbeth and young Siward is short and heated, and they speak rudely to each other. In Macduff’s speech, he is the opposite of Macbeth, he is serious in demanding a confrontation with Macbeth.

Musical Effects: Immediately before and after his confrontation with Young Siward, Macbeth speaks in rhyme, and he states that he laughs at the weapons held by a woman born man. This seems to make Macbeth careless and reckless, as even in a time of a battle, he is speaking with flair.

Scene 8:

Conceptual Effects: A lot transpires over the course of this scene. In terms of language, diction pertaining to blood, death and weapons reoccur. This suggests the conclusion of his life is near, and he bravely fights Macduff. For the initial segment of the scene, Macbeth and Macduff both have prominent speaking roles, and then, they fight. The play ends with a speech by Malcolm, which in effect summarizes and concludes the reign of Macbeth. In the speech, Macbeth and Lady Macbeth are described as “…this dead butcher and his fiendlike queen,” and a sense of justice seems to be achieved in overthrowing them.

Musical Effects: The use of language becomes more positive after Macbeth is killed, The use of exclamation is not in shock or distress, but rather as celebration, and the final lines, as always end in rhyme.

Act Analysis:

Lady Macbeth:

Out, damn’d spot! out, I say!—One; two: why, then

’tis time to do’t.—Hell is murky.—Fie, my lord, fie, a soldier, and

afeard? What need we fear who knows it, when none can call our

pow’r to accompt?—Yet who would have thought the old man to

have had so much blood in him?

Macbeth:

To-morrow, and to-morrow, and to-morrow,

Creeps in this petty pace from day to day,

To the last syllable of recorded time;

And all our yesterdays have lighted fools

The way to dusty death. Out, out, brief candle!’

Life’s but a walking shadow, a poor player,

That struts and frets his hour upon the stage,

And then is heard no more. It is a tale

Told by an idiot, full of sound and fury,

Signifying nothing.

These two speeches are similar, as they both signify the end of Lady Macbeth and Macbeth, but the presentation of the thoughts are very different. In Lady Macbeth’s speech, she is speaking in prose, and in disjointed segments, this is significant when she says ‘Hell is murky.’, as if she was interrupting herself also, these lines are not even in length, and have no rhyme or rhythm to them, the lines often continue with enjambment, and it is clear to the reader Lady Macbeth is not well.

This is not the case in Macbeth’s speech. In terms of language, he is clear in his expression of thoughts, and the speech has a somber and melancholy rhythm to it. Opposed to Lady Macbeth’s speech, it is written in verse. Additionally, Macbeth repeats the word ‘To-morrow’ to great effect, as it expresses his boredom with life, as it seems to keep dragging on and on. Lady Macbeth does not have the opportunity to express herself so clearly and with such artistry.

This contrast reveals the difference in Macbeth and Lady Macbeth’s character, and solidifies the roles they play which have since been reversed. At the beginning of the play, Macbeth was shocked by the murder of which he committed, but now, the person to pay for it is his wife, who has encouraged Macbeth to follow with his murder.

[Via http://roycewei.wordpress.com]

Wednesday, February 24, 2010

Kobe Returns With A Bang Hit's Game Winning 3 Pointer With seconds Left To Beat Grizzlies

Los Angeles Lakers guard Kobe Bryant(notes), right, shoots over Memphis Grizzlies  center Marc Gasol(notes) (33) of Spain in the second half of an NBA basketball game Tuesday, Feb. 23, 2010 in Memphis, Tenn. The Lakers beat the Grizzlies 99-98.

It was like  he never even left. Kobe Bryant returned to the Lakers after missing 5 games and the All Star game to score 32 points including another clutch game winning 3 point shot with about 5 seconds left to play. Bryant had tied the game with a Three with under a minute to play. O.J Mayo went to the free throw line with the Grizzlies holding a 2 point lead and missed both Free Throws. The Lakers had trailed by 5 with only 40 seconds left. Bryant slipped behind a Pau Gasol screen to get a wide open look at a 3 from the right side of the arch to give the Lakers a 99-98 lead.Mayo’s last attempt was a fade away from 20 ft with the 7ft Gasol in his face and it hit the side of the rim and bounced to the left of the basket. Bryant scored the final nine points for the Lakers . Gasol added 22 points. “Every time it feels like the first time,” said Bryant when asked about the feeling of hitting a game winning shot

[Via http://heavenhollywood.wordpress.com]

Monday, February 22, 2010

Vancouver olympic Power point Trivia Game

The Olympics are in full force here in Vancouver.  It is exciting to see people show their Canadian Pride…I honestly didn’t know what had Canadian Pride.  Here is a free Vancouver Olympic 2010 powerpoint game for you to use in your Youth Ministries or whatever.  Enjoy.

Power point game

[Via http://kolbs.wordpress.com]

Sticky Ball

When I arrived to teach at our school, there was a little ball in each classroom that was covered in suction cups.  This ball, when thrown at a white board, would presumably stick to said white board, and thus, some teachers before us invented “Sticky Ball.”  Unfortunately, the aforementioned balls were falling apart, and therefore were not very “sticky,” although sometimes the suction cups would stick to the board and not the rest of the ball, to the students’ amusement.  Suddenly it occurred to me that these balls were probably still available, so I asked our amazing coordinator to find us some new ones, and she did.  At the 100 yen shop, no less (side note, I <3 the 100 yen shop).

Anyway, Sticky Ball is a great game with many variations.

Variation One (the original):  Target Practice.  Draw a giant target on the board.  I like to make the bulls-eye about the size of the ball, then draw concentric circles around that.  Start with five points in the middle, then have circles worth 4, 3, and 2.  I give them one point for hitting the white board anywhere outside of the target.  :)   Have students line up, ask a target language question, and then let them throw away.  Award points based on where they hit the target.

Variation Two:  Flashcard Sticky Ball.  Instead of a target, draw random circles on the board and, using magnets, affix target language flashcards in each circle.  Let the students throw the ball, then ask them a question about  the circle or card they hit.  Award 2 points if they hit the flashcard, 1 if they get the ball inside a circle.

Variation Three:  Picture Sticky Ball.  Instead of a target, draw one big circle on the board.  Ask a target language question and let students throw the ball.  If they get the ball in the circle, they can add 1 thing to the circle (arm, leg, eye, whatever).  Works well with non-competitive classes, but I also tried this with a class of 4th grade boys and they about fell over they were laughing so hard.

Gambatte ne!

[Via http://eigonosensei.wordpress.com]

On Harem-building

Obsidian’s recent post criticizing Roissy’s Valentine’s Day advocacy of Multiple Long Term Relationships -a true harem- brought to mind experience I’ve had doing just that.

I didn’t even have to lie, as Roissy encourages.

All you have to do is establish relationships with married/involved women. It is easier to do this than build an elaborate mountain of lies to keep girlfriends with too much time on their hands from finding out about each other, and it forces the females do the lying for you. I’ve discovered that married women are most vulnerable several months after the birth of a child, or any time in the first 3 years of life of their second child. It is at these times that they are frustrated by their husband’s withdrawal, and fantasize about either moving up to a better provider beta or getting out of the house for once to have some fun.

Working moms are very vulnerable to affairs, but if you are not confident enough to hit on these women publicly, there’s always Ashley Madison.

A key benefit of boinking married chicks is that you, the shrewd gamer, can replicate your genetic potential with significantly reduced risk of having to fork out child support. The cuckolded beta will take the hit.

The downside is that husbands can get downright nasty if you get caught. I had to change my number and ante up my moving date because of threats from one. But even in these cases, the shamed wife will get the brunt of the anger. Just don’t deliberately inflame the situation, and you’ll be fine. Tell the guy to read up on his Roissy. He’ll thank you in a couple months.

I also do not think this would work well for men who are below-average in looks. You want to at least look better than the other guy.

[Via http://planetgrok.wordpress.com]

Friday, February 19, 2010

Prison Break: The Game :D

I don’t know about you, but I miss Prison Break a whole lot! I don’t deny that the show slowly lost it’s quality somewhere in the 3rd season. Also it’s story was supposed to end at some point and in this case, better sooner than later, so in a way I’m not all that sad that it ended. But still it’s my first series obsession and it will always have a special place in heart :) )

So, to remember the good times, they made Prison Break: The Conspiracy. I’m glad to see that they didn’t go the predictable way and make Michael Scofield the hero of the game and that it doesn’t have anything to do with breaking out. Sorta :) Instead, the protagonist of the game is Tom Paxton, a Company agent, who is sent to Fox River to investigate why Michael Scofield, a successful engineer without criminal record, became a bank robber. I really hope that it doesn’t come to fighting Michael at any point in the game, because I’m not sure if I’d be able to do that :) )

The game will be out March, 26th. Until then, enjoy the trailer below :D

[Via http://jbabzee.wordpress.com]

Fable III Moves out of Albion

The new Fable title coming this year will reach out of Albion and into another continent named ‘Aurora’. Nothing has been said about Aurora yet but Peter Molyneux compared Albion to ‘Europe’ so maybe we can expect to see a land comparable to Asia, or maybe the USA ( though I’d hope they would be more inventive).

In other Fable news, PM said in an interview that players will start Fable III as a fat child, he didn’t use those words, but he did say ‘Weight challenged’ which is in my opinion more offensive than fat kid. Sumo Wrestlers are weight challenges.

[Via http://maidengames.wordpress.com]

Sho Online

I just started Sho Online like a mounth ago and to tell you the truth this game is addictive in the same way as Hero Online. Its about Two Factions Yin & Zhou. And they have these Wars where one Faction can Defeat the other side and claim gates (Territories) that eventually leads the other factions Castle. Overall Sho Online is a fun Game To Play. Please leave your Comments and tell me what you think of this Game.

[Via http://migelandre.wordpress.com]

Wednesday, February 17, 2010

Game wants Fans to choose Next Single

With the release of his new album right around the corner, Game is trying to be interactive. Last fall, he released two singles from the album. At the time, he was under the assumption that The R.E.D. Album would be released in December. But, Dr. Dre reunited with Game and they began working again.

Because of his busy schedule, Dre had to back out of the project. For the remainder of the album, Pharrell handled things. As a result, both Pharrell and Dr. Dre will be credited as executive producers on The R.E.D. Album. All of the original version of the album was scrapped, meaning that the first two singles, “Krazy” featuring Gucci Mane and “L.A. Girl” featuring Chris Brown, may not even end up being on the album.

For his next single, Game wants the fans to help him out. He has recorded half of his album with Dr. Dre and the other half of his album with Pharrell. With production like that, Game knows that his album will be great. It will not matter what song is released from the album because it is likely to become a hit, regardless. With this in mind, Game wants fans to choose between a song produced by Dr. Dre or a song produced by Pharrell.

[Via http://hhvibe.wordpress.com]

Particular

Should I blog? Yes. Answer: Yes.

This particular blog is another games blog!

Who likes games? I do!

Here are my game experiences of today:

  • Playing MK Wii with friends across wi-fi is very fun.
  • Boys (or maybe it’s just my brothers) are very critcal about how you play games!
  • Angry Bird is so funny and fun
  • Bejeweled 2 looks pretty fun too but I haven’t played it yet.

So lots of things are fun and good in the world of gaming. But I was watching Good Game (Aussie gamer program) on TV the other night and I got a bit of background information about something NOT so good and fun in the world of gaming, namely the ongoing debate about R18+ ratings for games in Australia.

I’m not really sure that that website really provides all the information you need to really understand it, but if you want to know more just have a scout around on Google. Or you can go here (Good Game’s website), click “play video” and really get into it!

Basically most people want an R18+ rating on games becasue it makes it much easier for parents to see exactly what their children are playing, and it allows older gamers to really know they’re playing an R18+ game and not just an R18+ game watered down until it’s MA15+ rated just so it can get into the country. However, some politicians don’t think games need an R18+ rating because “games are for children”, and any games that could possibly deserve an R18+ rating is so inappropriate it should just be banned.

So, basically, the world of games is full of silliness and happiness and seriousness and frustration! Very mixed up!

One last word – Australia is currently the only developed country with no R18+ rating for games.

What do you think about the R18+ rating argument?

[Via http://booboomcgoo.wordpress.com]

Monday, February 15, 2010

Beta of the Year

Paging Roissy…

After 15 happy years with his wife, Alan Jenkins decided it was time for the ultimate expression of love.

So, determined to prove his devotion, he had a lifesize image of her face – along with those of their two daughters – tattooed on his back.

But Betas always reap the contempt for themselves that they sow:

Unfortunately for the besotted Alan, it also backfired on a monumental scale after Lisa, 36, absconded with a 25-year-old Latvian hunk she had met at work.

What does the cougar whore have to say for herself?

“I didn’t plan to fall in love with Kaspars – it just happened,” she said.

The Beta is not learning from his mistake:

He could be forgiven for wanting his wife off his back for good, but despite his heartache, he has no plans to have to tattoo removed.

“Lisa may have left me but she’ll be on my back forever thanks to the tattoo,” he said.

Somebody put him out of his misery now.

[Via http://planetgrok.wordpress.com]

Heavy Rain - Review (PS3)

NOTE: This review is SPOILER FREE so don’t worry about it affecting your experience with Heavy Rain.

Heavy Rain is the spiritual successor to Fahrenheit, a fantastic PS2 title that unfortunately collapsed in on itself during it’s final third.

It seems it’s creator David Cage has learnt from that experience and has used the lessons to help form the experience that is Heavy Rain.

And I say experience because Heavy Rain is unlike anything I’ve played before.

Telling the story of the Origami Killer, who kidnaps young boys and drowns them in rain water, Heavy Rain sees you controlling four main characters and through their actions – whether everyday stuff like carrying in the shopping or a frantic fight for their life – you get a real feel for the characters.

Another reason you feel an attachment to them is the well documented continuous story element – whereby if one of the characters die the story continues, just without you getting further evidence/clues that the character would’ve uncovered.

You can’t actually ‘lose’ in Heavy Rain. Most games are like mathematics exams – you have to work out how to get from A to B. There are several ‘right’ answers but a lot more ‘wrong’ answers. If you get the question wrong you start from stratch and try to work it through.

In Heavy Rain the story continues from A to B regardless but your input shapes the way the action unfolds. Presumably the killer is the same each time (I’ve only had one playthrough so far) but the eventual outcome will vary depending on how your story was formed. Worst case scenario if you kill off all the main characters you will end up with a shorter story and, possibly, no resolution.

Knowing during every moment that a slip up may result in the character’s death as opposed to just having to retry the section really ramps up the pressure. Imagine Kratos from God Of War dying permanently if you messed up a QTE or died during gameplay :eek: Obviously it’s a different type of game so you can’t compare them directly but it means you care a lot more about making sure no-one gets bumped off.

You interact with your surroundings using the right stick to open doors, sit down, choose what to look at etc. Moving is old skool – R2 is forward whichever direction you’re facing with the left stick changng direction. Pressing L2 brings up a selection of the characters thoughts which can be triggered by the face buttons.

During some cutscenes you’ll be required to take part in QTE events – pressing, holding or tapping various buttons and using the right stick. But Heavy Rain isn’t just a bunch of QTE’s, you will have the freedom to investigate environments and only once did the game (via the character thinking to himself) prompt me to go back and do something before I could leave the scene.

Graphically this game is up there with the best of them and because the camera angles are dictated by the game you’re guaranteed the game will look amazing all the time.

It’s not flawless – I had a few glitches whereby an unrelated character stumbled into view as a cut scene started (presumably as it’s all running on the same engine in real time) and the main character walked right through them.

Friends that have played the game are saying things like ‘this is amazing’ or ‘I’m astounded’ which is pretty high praise from regular gamers. After finishing Heavy Rain I could not stop talking about it with everyone I met – which is quite an achievement without discussing the story :smile:

And I am extremely wary of ruining any part of this experience for anyone that reads this, which is why I haven’t mentioned anything specific storywise.

Heavy Rain is a game that deserves to be played by the masses – I suspect, sadly, that it won’t be but if Sony marketed this right (I’d release a full trailer as you would for a film personally) it could break through.

Some people will hate this game and think it’s boring but for me it’s great to play through a strong story and the mundane moments help build the characters.

It says a lot that as soon as I finished this game I wanted to play through it again straight away. I want to give the characters a slightly different personality, experiment to see what happens and find out how it changes the story.

Heavy Rain is by no means perfect but it brings a whole raft of new ideas and innovation to the table.

At the very least rent this and give it a shot – once I started I couldn’t stop playing it and I hope many more people enjoy it as much as I did.

Rating: 9/10

[Via http://greghorrorshow.wordpress.com]

C&C 15th Anniversary

EA, Available for download in the games Command & Conquer is the Tiberian Dawn, Tiberian Sun and Red Alert free Full game as the opportunities in Series C & C 15 years old and is due out on C&C 4 on March 16.

For files that are downloaded. Iso and steps must be installed in a small complex. The C & C 4 is the name now that Tiberian Twilight is the Final Prophet fine in time of war and will play only on Windows only.

,Maybe also see the end of Kane.

Official Download Website Command & Conquer Classic

[Via http://desclog.wordpress.com]

Friday, February 12, 2010

Still playing WoW, we'll see.

About two weeks ago WASD did a little article here about World of Warcraft and why anyone would still be caught playing. Well we mentioned, this may be it for World of Warcraft and in a way the confirmed, there has been no real growth in the player base. The number of subscribers have been steady at about 11.5 million since 2009 and most people are just dicking about on trial accounts. So I say to you World of Warcraft needs to get it’s shit together or there won’t be too many more years of achievement whoring, dragon hating, dungeon crawling, Belf loving, Night Elf stripping, enjoyment.

[Via http://wasdrighttrigger.wordpress.com]

Dracula Origin Game

Young, charming and devout, Dracula was once an ardent defender of Christianity but lost his faith in God when he is abandoned by his one true love who marries another. Count Dracula then makes a pact with the Prince of Darkness, and becomes a vampire with an insatiable thirst for blood and vengeance, doomed to eternal damnation.

Try It !!

[Via http://casualgameswizard.wordpress.com]

Wednesday, February 10, 2010

National Kupo Day!

Alright, many of you people out there have heard, or played final fantasy. Just so you know, i have NOT, so please don’t ask me any questions about it, because i don’t know. But if you do have questions i’ll force my friend Sam on since she beat the entire game. Or something like that. Anyways, so one day we were just using the comp after school when she asked me about if i knew about the whole ‘Kupo’ thing.

by the way if you wish not to read our conversation, just scroll a bit.

“what the fuck?” I said. So she pulled me over and showed me and i’m like, “That look’s kinda freakish! But really cute! But whassa’ Kupo?” So she explained.

“Basically, it’s this little, kinda annoying, thing that the moggle say at the end of everything. It’s annoying but cute.” Then she got an idea. “Omigosh, on your blog thing, you should post a national Kupo day, were we get everyone to say Kupo at the end of everything!” Canz you not see the brilliance in this idea? Lol.

And if you decided to skip over the convo here’s what Kupo is:

In Final Fantasy games, “Kupo” is basically, um, the thing that Moogles say, if I may be so lowbrow. The idea is that because Moogles are not human (they’re merely anthrophiles) they must have some fundamental differences. These differences have, so far, been limited to appearance, outlook on like, and the word “Kupo”.

Moogles were introduced to the series with Final Fantasy V, but at that point, they did not speak. One character in the game could understand them, but other than that, there was no implication that they could communicate.

In Final Fantasy VI, we had much more contact with Moogles. This was mostly in the form of the character Mog, but nonetheless, there were Moogles. And because they spoke, they needed to speak in a cutesy way. And thus was Kupo born.

Kupo is basically the equivalent of “smurf“. As in:

  • Emphasis: We should go kill that villain, kupo!
  • Surprise: You got me a new-in-box SNES, kupo!
  • Agreement: Let’s dance, kupo! (Kupo!) (Kupo!) (Kupo!)
  • Threat: Give me the kupo money or your friend the white mage gets it!
  • As a name for all things Moogle: This is my friend Kupo. He lives in Kupo Village and enjoys eating Kupo Nuts.
  • Exclamation: Oh, kupo! I spilled the Echo Screen all over the floor!

And so on and so forth. Kupo is essentially an all-purpose phrase. Were you to buy a stuffed Moogle, and it said something when you hugged it, that something would doubtless be “Kupo!”. If you wanted to break into a Moogle’s computer, his password would most likely be “kupo”. If you wanted to compliment a Moogle, you probably would not offend him by smiling and telling him that he’s looking very kupo today.

That’s basically what Kupo is. Oh and website props! I found that entire thingy at http://everything2.com/title/Kupo

National Kupo day is Wednesday 17 Feburary 2o1o. Celebrate with us, by spreading the Kupo.

[Via http://miserylovezcompany.wordpress.com]

Aggressor™ Faction is coming back for the year 2010 (Granado Espada)

Aggressor Faction

Aggressor Faction

Giving you a hint:

This faction is almost 4 years in the world of Granado Espada.  Many says that this  is the “oldest faction living” in that world. We have been into different wars (failures or even successes.). The real war here is the war of life. Challenges that make us stronger in facing our life. This is an online game but we value it as we value ourselves in life. Every fight and trainings that we are doing in that game is a challenge for us to reach our goal in life. Transposing it to the real world. I know that’s only a game but the important thing is we are learning from it. We can apply the good things that we are doing in that game.

 Aggressor™ Faction has a lot of members from all over the world. Of course, you can get your new friends and meet them up in real. We are happy in building new friends. We are happy if we are helping each other.

[Via http://vinbytes.wordpress.com]

Beef or Game Broth

Each year, we invest in a quarter of beef from a local ranch which humanely raises cattle on a grainless diet (grass fed). The butcher offers the bones to us, and I always say yes, as these “discards” are my little nutrient goldmine! The bones, all shank or knuckle/joint bones, are cut into 2-5 inch lengths and bundled in bags.

Maybe you’ve had similar bones in your freezer, and you’ve wondered what on earth to do with them. Here’s what you do:

Place one large, or two small, beef bones into a large crock pot. Fill with enough purified water to cover bones by 1 inch (3-5 qts?). Add 2 Tb. red wine (vinegar can be used, but I find that it fights the beef flavor); this acidifies the water and causes more leaching of minerals from the bones.

Turn the crock pot on high. After an hour or two, when you notice that the water has heated thoroughly, turn down the crock pot to low, and let slow cook for 24-48 hours. If you see skum form on the top of the broth during cooking, carefully skim away and discard. If the marrow of the bone is exposed from the bone cut, you will notice after a day that it has become soft. Scoop it from the bone, mash into the broth, and continue to cook it down.

When the broth is finished, you should notice that the bones have seemed to shrink slightly in size, and that they appear quite porous as so much of their minerals have been leached into the broth. Remove bones with a slotted spoon, and discard. Place a sieve over a funnel fitted into a quart size glass canning jar. Ladle broth through sieve into jar, leaving about 1.5 inches at the top. Continue to fill additional jars until all broth is stored; cover and refrigerate overnight. In the morning, you will notice a hardened white layer at the top in each jar; this is fat, and may be removed with a spoon and discarded. As you remove it, you’ll notice that the broth under it is actually Jello-like in consistency. This is caused by the minerals and gelatin which are suspended in water.

Freeze all the jars of broth which you will not use within the next 2 days. Defrost in the refrigerator 1 day prior to use.

Beef broth is the basis for beef flavored soups, including my favorite, French Onion Soup, and can be used for sauces, glazes, and gravies.

[Via http://cleangreenstart.wordpress.com]

Monday, February 8, 2010

Alice's Tea Cup Madness


Alice has once again fallen down the rabbit hole, landing in a nonsensical yet familiar world of wonder. Equipped with only her determination and a knack for delivering impeccable tea service, Alice must earn her ticket home by prepping and serving tea and pastries to whimsical and sometimes demanding characters in various tea shops across the land. Dive into Alice’s Tea Cup Madness for some Time Management fun

Alice’s Tea Cup Madness

[Via http://topcasualgames.wordpress.com]

Why play paintball?

Note: Sorry for not posting much for the last few days. I will find material and post regularly as I get more and more familiar with WordPress.

Here is a clever video that shows off the role playing aspect of paintball.

So… why do people play paintball? There are many reasons to play paintball, and with it being one of the safest sports to play, there are few reasons why you shouldn’t play at least once.

Church youth groups go to paintball fields to have some fun with their friends. Businesses send their work staff to paintball fields to build camaraderie or to let off steam after a busy week. Grandparents bring their grandchildren to spend the afternoon doing something exciting and different.

Personally, I’ve played with a grandparent-grandson duo and they were pretty good players. You know that when two family members can dress up in camouflage and run around in the woods together they have a very close relationship.

A reason that I find to be most true of paintball players is the thrill of role playing their favorite character in a war movie. Imagine storming a beach like in Saving Private Ryan or defending a downed helicopter pilot like in Black Hawk Down. Players love the immersive aspect of fully surrounding themselves with a “battlefield” and learning how they would act in a similar situation. So in a way, paintball is better than any action movie because you are a part of it and the game is unscripted. How you go about eliminating the opposing team or reach the objective is all up to you and your team.

The best part? Nobody is seriously injured, aside from a few welts from being shot or bruises on legs from crawling and sliding to cover. At the end of each game, the players from each team share in a few laughs saying and congratulate each other on their playing skills. The victors relish in the glory of winning the game, while the losers vow to be on top next time.

Hopefully this post will give you something to think about if you weren’t sure about all the hype about paintball.

[Via http://paintballtodd.wordpress.com]

Friday, February 5, 2010

Need For Speed: Most Wanted Xbox 360 Cheats

Requested by: Jonah J.

Unlock Challenge series races

Press Up, Down, Up, Down, Left, Right, Left, Right at the “Press Start” screen.

One Stop Shop marker

Press Up, Up, Down, Down, Left, Right, Up, Down at the “Press Start” screen. A special marker for the Junkman Engine part will appear in the back room of the One Stop Shop in career mode. You can only use this code one per

Castrol Syntec Ford GT

Press Left, Right, Left, Right, Up, Down, Up, Down at the “Press Start” screen.

Burger King challenge

Press Up, Down, Up, Down, Left, Right, Left, Right at the “Press Start” screen. A confirmation message stating that you have unlocked a “Special Challenge Event” will appear. Go into the main menu, then choose “Challenge Series”. Go all the way to the bottom and choose #59, the Burger King Challenge. Complete that challenge and you will be able to use all Junkman parts on cars you have in “My Cars”. Note : Before applying Junkman parts, press A in the performance parts place to get them as high as they can go, then apply Junkman to each part. By doing this, it gives better stat raises.

Porsche Cayman

Enter LT, RT, RT, RT, Right, Left, Right, Down at the “Start” Menu

Getting the most money from selling your car

When in your safe house and you sell a car, you will only get half of its list value. However, there is a loophole that works well for pink slips that you have won and no longer want. Take your car to the shop. Go to the parts area. Go into the body kit, spoiler, hood, rims, and roof air areas and set everything to stock. When you check out, you will see anywhere from $1,000 to $18,000, depending on what pink slip car you are stripping. Do not try this with performance parts. The shop charges you money for downgrading. Once you have stripped your car of all accessories, leave. Press Start, then go to your safe house. Sell the car, and you will have made a lot of money on the side. Do this every time you intend to sell any car.

Achievements:

Defeat Clarence Callahan “Razor” (350 points): Defeat Blacklist Boss 1. Defeat Eugene James “Earl” (25 points): Defeat Blacklist Boss 9. Defeat Hector Domingo “Ming” (25 points): Defeat Blacklist Boss 6. Defeat Ho Seun “Sonny” (10 points): Defeat Blacklist Boss 15. Defeat Isabel Diaz “Izzy” (10 points): Defeat Blacklist Boss 12. Defeat Jade Barrett “Jewels” (25 points): Defeat Blacklist Boss 8. Defeat Joe Vega “JV” (85 points): Defeat Blacklist Boss 4. Defeat Karl Smit “Baron” (25 points): Defeat Blacklist Boss 10. Defeat Kira “Kaze” Nakazato (25 points): Defeat Blacklist Boss 7. Defeat Lou Park “Big Lou” (25 points): Defeat Blacklist Boss 11. Defeat Ronald McCrea “Ronnie” (100 points): Defeat Blacklist Boss 3. Defeat Toru Sato “Bull” (200 points): Defeat Blacklist Boss 2. Defeat Victor Vasquez “Vic” (10 points): Defeat Blacklist Boss 13. Defeat Vince Kilic “Taz” (10 points): Defeat Blacklist Boss 14. Defeat Wes Allen “Webster” (75 points): Defeat Blacklist Boss 5.

[Via http://nmcheats.wordpress.com]

Hey NFL! How about Super Bowl Saturday? - Arthur Cashin's Movement

Arthur Cashin, legendary NYSE floor trader,  is campaigning for the Super Bowl to be moved to a Saturday night. It is his contention that it would help improve the overall economy through increased productivity and increased spending.  Research has shown that 6% of the United States workforce calls in sick on the Monday after the Super Bowl. Therefore, moving the Super Bowl to a Saturday night would increase productivity. It would also promote spending as more consumers would have parties and supermarkets and restaurants would generate more revenue on a Saturday night rather than a Sunday night. If you agree and wish to send a message to the NFL please post this blog as your Facebook status.

Getting back to business I hope that you have followed our call to hedge your positions and raise your cash levels. It could be another volatile day ahead. Resistance level is 10.300 on the DOW and support is 9,700. 10,000 is only psychological support.

I thought that it would be good to review Ben Bernanke’s Famous “Helicopter Speech” from 2002. It has been a roadmap for me throughout this crisis. He goes on to lay out his plans for this crisis although believing it could never happen here.

Deflation is in almost all cases a side effect of a collapse of aggregate demand–a drop in spending so severe that producers must cut prices on an ongoing basis in order to find buyers.

Even if households decided not to increase consumption but instead re-balanced their portfolios by using their extra cash to acquire real and financial assets, the resulting increase in asset values would lower the cost of capital and improve the balance sheet positions of potential borrowers. – Ben Bernanke

The Federal Reserve has created an asset bubble to solve the problems of the last asset bubble that popped. They have become the buyers of last resort. One thing that I learned as a floor trader was this quote from John Maynard Keynes.

The market can stay irrational longer than you can stay solvent. – John Maynard Keynes

As a specialist it served no purpose to delay the inevitable. You would get the stock to the price it needed to go as fast as possible. This way you could create a bounce. I am afraid that by trying to engineer a soft landing the Fed has created an unsustainable bubble  and the market will remain irrational longer than they can remain solvent. It is investing law.

 Answer from yesterdays’ trivia: Gale Gilbert played on 5 straight Super Bowl losers. Gale Gilbert was on the Buffalo Bills teams that lost Super Bowls XXV through XXVIII, then went to the San Diego Chargers who lost Super Bowl XXIX. – Wikipedia

Question:What group has performed the most Super Bowl halftime shows?

 Some interesting stats for the big game. Teams shut out in the first half are 0-11 and only one team has come back from a 10 point deficit. Traffic accidents in the 4 hours after the Super Bowl are 40% higher than average. So if someone gets up by 10 maybe you should head home early. Have a happy and safe Super Bowl Sunday!

Pete Townshend says the band will play a medley of their hits consisting of Pinball Wizard, Who Are You, Baba O’Riley, Won’t Get Fooled Again, and the finale of “Tommy”.  The title of the song, Baba O’Riley, is derived from this combination of the song’s philosophical and musical influences: Meher Baba and Terry Riley.- Wikipedia  

I couldn’t resist.

[Via http://terencereilly.wordpress.com]

multi action games.net/surabaya (MAG.NET)

COMING SOON!!! Segera dibuka,persewaan game dengan fasilitas full A/C , harga bersaing di daerah Surabaya timur.dekat dengan Universitas UNTAG.Tersedia makanan dan minuman.Buka mulai pk: 06.00 pagi sampai jam 03.00 pagi (21 jam ).Menyediakan beberapa paket .

Alamat : Nginden semolo 42/A-2.Surabaya.

Persewaan game

[Via http://multiactiongamesnet.wordpress.com]

Wednesday, February 3, 2010

Giveaways at My Organized Chaos end February 14

Tammi started started My Organized Chaos to help fellow Moms. Whether it’s offering discounts on groceries or learning about great products, she loves to pass the word along on a great deal! Most recently, she did a post about McNeill Designs’ products (below). Tammi is also offering giveaways (what else?) so visit her at My Organized Chaos (sounds like my house, too!)

“You’ve been Sentenced! is a family game that has players making crazy sentences to not only gain points but also will leave you laughing hysterically and having fun. This game by McNeill Designs for Brighter Minds is intended for ages 8-88, and has won 9 national awards. It comes with 540 cards and over 2,500 words {each card is a pentagon with many words on it}, so there are billions of possible sentences. The words range from funny and odd to, famous names from throughout history, familiar places, and wild cards too. With such a great amount of words, up to 10 people can play at once, which is great for family use or for parties.

It takes some imagination and creativity to create a sentence for You’ve been Sentenced! which is both grammatically correct and makes some sort of sense. Plus, the other players have to play ‘jury ‘ and debate on whether your sentence is correct and makes sense – and this makes for funny conversations as well. There truly are some wacky sentences that result from this game. And though it is a family game, you can set your own rules and have specific topics for your sentences as well. You’ve been Sentenced! has so many possibilities, is very versatile and a ton of fun {especially after a bit of wine!} Though my daughter is too young to complete long sentences, I like to give her just a few to practice. This alone is great for teaching reading and early grammar. Plus, the younger kids seem to have the zaniest imaginations when it comes to sentences. Yep, we adults sure need to be silly sometimes, too!

To go along with the You’ve been Sentenced! game, there are add-on decks as well. These theme-specific cards make the original games’ sentences take on certain topics. I have to say, the Pop Culture deck is my favorite {I rock with that one!}, yet my husband likes the Sports Highlights deck the best {I, on the other hand, am not so well with this one}. Plus, there’s many more – certainly some to suit just about any one!

We also got another game from McNeill Designs for Brighter Minds – Twisted Fish. This game is a hilarious new-age spin on the classic ‘Go Fish’ game, 3-6 players can take part. The first thing you’ll notice {besides the little ducky that is included in the box} is the characters on the cards. This game was uniquely developed by toy and game veteran Martin Uniacke, and Hollywood special-effects artist Jody Fedele. They are so funny! And, unlike the question ‘do you have a clown fish?’, with Twisted Fish you need to pay attention to the card colors and type as well. The game also includes ‘Zinger cards’ which allow you to break the rules and keep the game exciting and fresh. Twisted Fish really is a fun spin on an old classic.
I have to mention that the website is extremely helpful with game rules, card descriptions and information. And, you can purchase You’ve been Sentenced! and Twisted Fish together and save!”

[Via http://mcneilldesigns.wordpress.com]

I have been experimenting a lot with Maya and Unity 3d. The level that we are constructing for our game (C.H.I.M.P 3000) is going to consist of 4 areas in one main level. The goal of the level is to slowly deactivate an engine in a space ship. You must find buttons and switches in each of the area to progress to the next. One of the Areas is a mechanical gear system that seems to create power for the space ship. This area will present many obstacle and mini puzzles. The cogs will form platforms and the user must avoid the gaps and avoid falling off.

areas(in order of play) will consist of:

Power Storage Area – Batteries and elctonic components that will seem to extract power from cables to a power storage area. Goal is to stop the storage facility storing energy from the cables.

Cable/wire area – After disconnecting the cables from the power storage unit. You must find a way to slow down the gears within the Power Source, that feeds power to cables/storage unit.

Hydraulic area – This area is connected to cog area and is visibly reacting to the movements of the gear system. Hydraulic walls will be rising up and down very quickly until the user has done the other three areas and lowly slowed down its motion.

This Project is in development at the moment. But is close to an end and we will actually be starting to create very very soon. The main character and enemies have been designed and are ready to be modeled in 3d. We are currently finalising the level and this will also be created in 3d in the next coming couple of weeks.

I have uploaded a short play blast of an experimentation with gear systems I created in Maya.
Stay posted and ill upload more work concerning this project.

[Via http://evandawod.wordpress.com]

Monday, February 1, 2010

The Cool Blast Boombox: 4 Teen

Got a lot on the Boombox this week, even a few R&B joints. So make sure you go through and listen, and keep the ones you like. All my favorites got their own post, so make sure you go through the blog and find all that.

This week has some Wayne, Drake, Game, T-Pain, Joell Ortiz, Ludacris, and much more.

Hit the jump, yahmean?

Big Sean – Supa Dupa Lemonade (MP3) – New Big Sean CDQ

Bun B – Put It Down ft. Drake [Snippet] (MP3) – On Bun B’s No Mixtape (Mixtape)

DJ Kay Slay – God Forgive Me ft. Joell Ortiz, Jae Millz & Saigon (MP3) – Joell Ortiz, yaowa!

DJ Khaled – All My Life ft. Akon, Shyne & Mavado (MP3) | All I Do Is Win ft. T-Pain, Ludacris, Rick Ross & Snoop Dogg (MP3)

Erykah Badu – Jump In The Air (Stay There) ft. Lil’ Wayne (MP3) – Interesting.

Freeway & Jake One – One Thing ft. Raekwon (MP3) -Off Freeway and Jake One’s upcoming release, The Stimulus Package, dropping Feb. 16th.

Game – Pussy Fight ft. Ray-J (MP3)

Jason Derulo – Message In The Bottle | Outta This World (MP3) – You be the judge, the ladies might like them.

Joe – When The Lights Go 0ff (MP3) – Unreleased

Joell Ortiz – Exhibit H(aiti) (MP3) – Joell goes over Jay Elect’s single again.

The Kid Daytona – Inspire (Prod. 6th Sense) (MP3) - Off 6th’s upcoming mixtape, It’s A 6th Sense Mixtape Yo!! v.2 & 3

Lloyd, Lil’ Wayne & Drake – Bedrock Pt. 2 (MP3) – AKA they left out everyone we don’t care about. This version >>

Lloyd – Baby Don’t Do It (MP3)

Ludacris – How Low (Remix) ft. Rick Ross & Twista (MP3) – Luda’s new radio single got a remix. Enjoy.

QuEst – Swear I’m Putting On (Prod. Numonics) (MP3) – Featured on both Numonics’s debut album Being Cool Doesn’t Pay the Bills as well as QuESt’s How Thoughtful mixtape that drops Feb. 11th.

Wyclef Jean – Hold On Haiti ft. Mavado (MP3) – “Go harder for Haiti” -WJ

[Via http://coolblast.wordpress.com]

Modern Warfare 2: Game Review

Modern Warfare 2 is the sequal to the highly sucessful MW1, the game is set a couple years after the events of the first with a new threat from the Russians. There are alot of charecters that are part of the main story, and some of them make you wonder if they are good or bad. The story itself is good, but you can probably beat in less than 10 hours if you rush through it depending on what difficulty and how fast you play. The multiplayer part of the game is a blast, you can customize your title and emblem, your killstraks, and customize your weapons. There are also a bunch of new maps that you may love or hate. Also there is Spec-Ops which you play different game challenges on different levels of difficulty, you can earn a total of 90 stars in Spec-Ops. Overall its a great game that any game player would love.
5/5 Amazing

[Via http://punknick93.wordpress.com]

[PPD] Playing Project DIVA simulator: Project -Project DXXX-

Hatsune Miku: Project DIVA was a rhythm game produced by SEGA for Sony’s PSP. This involves pressing the correct combination of buttons as they appear onscreen, whilst Miku dances around in the background singing. Now there’s a fanmade version of Project DIVA that simulates the gameplay which you would experience on the PSP or the Arcade version. Project -Project DXXX- is a simulator that runs on the computer, created by KHCmaster. Now I don’t own a PSP and haven’t had the chance to actually play Project DIVA, but from what I understand, DIVA has a whole lot of extras such as changing Miku’s costume. This only simulates the gameplay and focuses on the PV or video of the song you’re playing.

Main Menu of Songs (running on Windows Vista Business)

I discovered this about a fortnight ago when I was looking at some Project DIVA footage and starting searching for a way for me to play it or something as similar as possible. From what I could tell, PPD’s gameplay is just like the real thing. Asides from the background video footage being different (PPD plays the video that you’ve designated in the songs folder), it looks very similar. If you wanted to, you could just take footage from Project DIVA and use it here as well.

The gameplay is simple like most rhythm games, hit the notes as the coloured icons reach the grayed out ones and you’re judged on how accurate you were. I actually found some of the songs quite hard to start with, not having played many rhythm games before (only Guitar Hero and Taiko no Tatsujin).

Installing the game can be straightforward or an absolute nightmare trying to work out what went wrong. The game can be downloaded here (latest version is 1.3.2 at time of writing). However, in order to make this work, a few other things need to be installed and the right codecs are a must. KHCmaster has written a short tutorial on how to install and play PPD, which can be found here: http://khchp.web.fc2.com/ppd/1eng.htm. Or alternatively, I’ve included the links to the appropriate downloads below.

  • Microsoft.NET Framework
  • DirectX Runtime
  • SlimDX Runtime (March 2009 SP1) or newer
  • DirectShow.NET (DirectShowLibV2-0 is the folder needed)

DirectShowLib-2005.dll from the last file is needed to be unzipped and placed into the PPD folder. Video codecs are also needed for this to work. I’d recommend the either the Combined Community Codec Pack or K-Lite Codec Pack. I ran into quite a problem here, as I normally run CCCP but still found it wouldn’t work. It turns out that PPD couldn’t detect the codecs as they were 32-bit ones and I was running 64-bit Vista. Easy solution was to instal K-Lite’s 64-bit pack found on that same page.

The main folder should look like this (but minus the PPDeditor folder).

After all that, you will need the song files to make the game work. The song files can be downloaded from here, all are in zip compressed folders and you can tell the name of the song under the column “ORIGINAL”. For example, 3.zip is Black★Rock Shooter and you would download by following the page by first clicking on “3.zip” and clicking on download. Once you have the contents of that copied into PPD’s song folder, the last thing you will need is the video to make it run (this could be downloaded from Youtube). This can be any format, so long as you have the codecs to allow it to play. Once you have the video, rename it to movie.format (e.g. movie.mp4) and place it in the folder of the appropriate song.

The music folder should end up looking something like this. (This is my BRS one)

Then, run KeyConfiger.exe in PPD’s main folder and set up the buttons in the following order (first for keyboard and then for joystick): Square, Cross, Circle, Triangle, Left, Down, Right, Up, L, R, Start. If you don’t use a joystick, then just keep pressing next (次へ). This also happens to act as a test for the game to see if you have all the requirements necessary for the game to run. After that, the game should work properly. There is also a PPDeditor, which is used to make the songs for PPD, but I’ve yet to experiment with that so don’t have a clue as to how to work it yet. Good Luck.

KHCmaster’s blog: http://projectdxxx.blog9.fc2.com/ and Twitter: http://twitter.com/KHCmaster

[Via http://shadowsofeternity.wordpress.com]