Today I launched the blog for Dangermoose Studios. I created Dangermoose Studios as a cover name for my work creating “indie” games built using the XNA framework and Torque X and may develop it into a business in future.
I will use this blog to highlight current projects, discuss development of these projects, as well as focusing on the use of Torque X and XNA as a development platform.
In the future I hope the site will develop into something more than a blog and a dream
More to come soon!
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